Spells / Dispel Evil
Dispel Evil
abjuration good
LevelCleric 5, Inquisitor 5, Oracle 5, Paladin 4, Shaman 5, Warpriest 5Casting time1 standard actionRangetouchDuration1 round/level or until discharged, whichever comes firstSaving throwsee textComponentsV, S, DF
Engine mechanics - what the game actually does
Buff
2 typed modifier(s) for 1 round/level or until discharged, whichever comes first
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
Shimmering, white holy energy surrounds you. This energy has three effects. First, you gain a +4 deflection bonus to AC against attacks by evil creatures. Second, on making a successful melee touch attack against an evil creature from another plane, you can choose to drive that creature back to its home plane. The creature can negate the effects with a successful Will save (spell resistance applies). This use discharges and ends the spell. Third, with a touch you can automatically dispel any one enchantment spell cast by an evil creature or any one evil spell. Spells that can't be dispelled by dispel magic also can't be dispelled by dispel evil . Saving throws and spell resistance do not apply to this effect. This use discharges and ends the spell.