Spells / Displacement

Displacement

illusion (glamer)
LevelAlchemist 3, Arcanist 3, Bard 3, Magus 3, Skald 3, Sorcerer 3, Summoner 3, Wizard 3Casting time1 standard actionRangetouchTargetscreature touchedDuration1 round/level (D)Saving throwWill negates (harmless)ComponentsV, M (a small loop of leather)

Engine mechanics - what the game actually does

ProtectionWill save negates

attacks miss subject 50% of the time (as total concealment; true seeing defeats it), 1 rd/CL

Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.

Description

The subject of this spell appears to be about 2 feet away from its true location. The creature benefits from a 50% miss chance as if it had total concealment. Unlike actual total concealment, displacement does not prevent enemies from targeting the creature normally. True seeing reveals its true location and negates the miss chance.