Spells / Elemental Body III

Elemental Body III

transmutation (polymorph)
LevelAlchemist 6, Arcanist 6, Elementalist Wizard 6, Magus 6, Sorcerer 6, Wizard 6Casting time1 standard actionRangepersonalTargetsyouDuration1 min/level (D)ComponentsV, S, M (the element you plan to assume)

Engine mechanics - what the game actually does

Buff

8 typed modifier(s) for 1 min/level (D)

Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.

Description

This spell functions as elemental body II , except that it also allows you to assume the form of a Large air, earth, fire, or water elemental. The abilities you gain depend upon the type of elemental into which you change. You are also immune to bleed damage, critical hits, and sneak attacks while in elemental form. Air elemental : As elemental body I except that you gain a +2 size bonus to your Strength, +4 size bonus to your Dexterity, and a +4 natural armor bonus. Earth elemental : As elemental body I except that you gain a +6 size bonus to your Strength, a -2 penalty on your Dexterity, a +2 size bonus to your Constitution, and a +6 natural armor bonus. Fire elemental : As elemental body I except that you gain a +4 size bonus to your Dexterity, a +2 size bonus to your Constitution, and a +4 natural armor bonus. Water elemental : As elemental body I except that you gain a +2 size bonus to your Strength, a -2 penalty on your Dexterity, a +6 size bonus to your Constitution, and a +6 natural armor bonus.