Spells / False Vision
False Vision
illusion (glamer)
LevelArcanist 5, Bard 5, Skald 5, Sorcerer 5, Wizard 5Casting time1 standard actionRangetouchArea40-ft.-radius emanationDuration1 hour/level (D)Saving thrownoneComponentsV, S, M (crushed jade worth 250 gp)
Engine mechanics - what the game actually does
Protection
any scrying into the warded 40-ft radius shows an illusion of the caster's choosing, 1 hr/CL
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
This spell creates a subtle illusion, causing any divination (scrying) spell used to view anything within the area of this spell to instead receive a false image (as the major image spell), as defined by you at the time of casting. As long as the duration lasts, you can concentrate to change the image as desired. While you aren't concentrating, the image remains static.