Spells / Geas/Quest

Geas/Quest

enchantment (compulsion) curse, language-dependent, mind-affecting
LevelArcanist 6, Bard 6, Cleric 6, Inquisitor 5, Oracle 6, Skald 6, Sorcerer 6, Warpriest 6, Witch 6, Wizard 6Casting time10 minutesRangeclose (25 ft. + 5 ft./2 levels)Targetsone living creatureDuration1 day/level or until discharged (D)Saving thrownoneComponentsV

Engine mechanics - what the game actually does

Debuff

compels any creature to a quest, no save; each day of refusal stacks -3 on all six ability scores (max -12, minimum score 1)

Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.

Description

This spell functions similarly to lesser geas , except that it affects a creature of any HD and allows no saving throw. If the subject is prevented from obeying the geas/quest for 24 hours, it takes a -3 penalty to each of its ability scores. Each day, another -3 penalty accumulates, up to a total of -12. No ability score can be reduced to less than 1 by this effect. The ability score penalties are removed 24 hours after the subject resumes obeying the geas/quest . A remove curse spell ends a geas/quest spell only if its caster level is at least two higher than your caster level. Break enchantment does not end a geas/quest , but limited wish , miracle , and wish do. Bards, sorcerers, and wizards usually refer to this spell as geas , while clerics call the same spell quest .