Spells / Hold Person, Mass

Hold Person, Mass

enchantment (compulsion) mind-affecting
LevelArcanist 7, Sorcerer 7, Witch 7, Wizard 7Casting time1 standard actionRangemedium (100 ft. + 10 ft./level)Targetsone or more humanoid creatures, no two of which can be more than 30 ft. apartDuration1 round/level (D); see textSaving throwWill negates; see textComponentsV, S, F/DF (a small, straight piece of iron)

Engine mechanics - what the game actually does

ApplyConditionWill save negates

humanoids within 30 ft paralyzed, Will negates (new save each round as a full-round action), 1 rd/CL

Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.

Description

This spell functions like hold person , except as noted above.