Spells / Hypnotic Pattern

Hypnotic Pattern

illusion (pattern) mind-affecting
LevelArcanist 2, Bard 2, Skald 2, Sorcerer 2, Wizard 2Casting time1 standard actionRangemedium (100 ft. + 10 ft./level)DurationConcentration + 2 roundsSaving throwWill negatesComponentsV (bard only), S, M (a stick of incense or a crystal rod); see text

Engine mechanics - what the game actually does

ApplyConditionWill save negates

fascinates 2d4 + CL (max +10) HD of creatures within 10 ft of the pattern, Will negates, concentration + 2 rd

Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.

Description

A twisting pattern of subtle, shifting colors weaves through the air, fascinating creatures within it. Roll 2d4 and add your caster level (maximum 10) to determine the total number of HD of creatures affected. Creatures with the fewest HD are affected first; and, among creatures with equal HD, those who are closest to the spell's point of origin are affected first. HD that are not sufficient to affect a creature are wasted. Affected creatures become fascinated by the pattern of colors. Sightless creatures are not affected. A wizard or sorcerer need not utter a sound to cast this spell, but a bard must perform as a verbal component.