Spells / Ice Storm
Ice Storm
evocation cold
LevelArcanist 4, Bloodrager 4, Druid 4, Elementalist Wizard 4, Hunter 4, Magus 4, Shaman 4, Sorcerer 4, Witch 4, Wizard 4Casting time1 standard actionRangelong (400 ft. + 40 ft./level)Areacylinder (20-ft. radius, 40 ft. high)Duration1 round/level (D)Saving thrownoneComponentsV, S, M/DF (dust and water)
Engine mechanics - what the game actually does
Damage3 d6bludgeoning
3d6 bludgeoning
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning damage and 2d6 points of cold damage to every creature in the area. This damage only occurs once, when the spell is cast. For the remaining duration of the spell, heavy snow and sleet rains down in the area. Creatures inside this area take a -4 penalty on Perception skill checks and the entire area is treated as difficult terrain. At the end of the duration, the snow and hail disappear, leaving no aftereffects (other than the damage dealt).