Spells / Implosion

Implosion

evocation
LevelCleric 9, Oracle 9, Warpriest 9Casting time1 standard actionRangeclose (25 ft. + 5 ft./2 levels)Targetsone corporeal creature/roundDurationconcentration (up to 1 round per 2 levels)Saving throwFortitude negatesComponentsV, S

Engine mechanics - what the game actually does

DamageFortitude save negates

10 damage/CL to one corporeal creature per round of concentration (up to 1 round per 2 CL, new target each round), Fortitude negates

Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.

Description

This spell causes a destructive resonance in a corporeal creature's body. Each round you concentrate (including the first), you can cause one creature to collapse in on itself, inflicting 10 points of damage per caster level. If you break concentration, the spell immediately ends, though any implosions that have already happened remain in effect. You can target a particular creature only once with each casting of the spell. Implosion has no effect on creatures in gaseous form or on incorporeal creatures.