Spells / Inflict Critical Wounds, Mass
Inflict Critical Wounds, Mass
necromancy
LevelCleric 8, Oracle 8, Shaman 8, Warpriest 8, Witch 9Casting time1 standard actionRangeclose (25 ft. + 5 ft./2 levels)Targetsone creature/level, no two of which can be more than 30 ft. apartDurationinstantaneousSaving throwWill halfComponents
Engine mechanics - what the game actually does
Damage4 d8negative energyscales per CL Will save half
4d8/CL negative energy, Will half
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
This spell functions like mass inflict light wounds , except that it deals 4d8 points of damage + 1 point per caster level (maximum +40).