Spells / Insanity
Insanity
enchantment (compulsion) mind-affecting
LevelArcanist 7, Sorcerer 7, Witch 7, Wizard 7Casting time1 standard actionRangemedium (100 ft. + 10 ft./level)Targetsone living creatureDurationinstantaneousSaving throwWill negatesComponentsV, S
Engine mechanics - what the game actually does
ApplyConditionWill save negates
permanent confusion (roll d% behavior each round), Will negates; only greater restoration/heal/wish-class magic cures
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
The affected creature suffers from a continuous confusion effect, as the spell. Remove curse does not remove insanity. Greater restoration, heal, limited wish, miracle , or wish can restore the creature.