Spells / Jump
Jump
transmutation
LevelAlchemist 1, Arcanist 1, Bloodrager 1, Druid 1, Hunter 1, Magus 1, Ranger 1, Sorcerer 1, Summoner 1, Wizard 1Casting time1 standard actionRangetouchTargetscreature touchedDuration1 min./level (D)Saving throwWill negates (harmless)ComponentsV, S, M (a grasshopper's hind leg)
Engine mechanics - what the game actually does
BuffWill save negates
2 typed modifier(s) for 1 min./level (D)
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long jumps. The enhancement bonus increases to +20 at caster level 5th, and to +30 (the maximum) at caster level 9th.