Spells / Magic Circle Against Law
Magic Circle Against Law
abjuration chaotic
LevelAntipaladin 3, Arcanist 3, Cleric 3, Inquisitor 3, Oracle 3, Shaman 3, Sorcerer 3, Summoner 3, Warpriest 3, Wizard 3Casting timeRangeDurationComponents
Engine mechanics - what the game actually does
Protection
10-ft radius: +2 deflection AC and +2 resistance saves vs lawful, blocks possession, hedges out summoned lawful creatures, 10 min/CL
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
This spell functions like magic circle against evil , except that it is similar to protection from law instead of protection from evil , and it can imprison a nonchaotic called creature.