Spells / Magic Fang, Greater

Magic Fang, Greater

transmutation
LevelDruid 3, Hunter 3, Ranger 3, Summoner 3Casting time1 standard actionRangeclose (25 ft. + 5 ft./2 levels)Targetsone living creatureDuration1 hour/levelSaving throwWill negates (harmless)ComponentsV, S, DF

Engine mechanics - what the game actually does

BuffWill save negates

+1 enhancement per 4 CL (max +5) to one natural weapon, or +1 to all natural weapons, 1 hr/CL

Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.

Description

This spell functions like magic fang , except that the enhancement bonus on attack and damage rolls is +1 per four caster levels (maximum +5). This bonus does not allow a natural weapon or unarmed strike to bypass damage reduction aside from magic. Alternatively, you may imbue all of the creature's natural weapons with a +1 enhancement bonus (regardless of your caster level). Greater magic fang can be made permanent with a permanency spell.