Spells / Magic Fang
Magic Fang
transmutation
LevelDruid 1, Hunter 1, Ranger 1, Summoner 1Casting time1 standard actionRangetouchTargetsliving creature touchedDuration1 min./levelSaving throwWill negates (harmless)ComponentsV, S, DF
Engine mechanics - what the game actually does
BuffWill save negates
2 typed modifier(s) for 1 min./level
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
Magic fang gives one natural weapon or unarmed strike of the subject a +1 enhancement bonus on attack and damage rolls. The spell can affect a slam attack, fist, bite, or other natural weapon. The spell does not change an unarmed strike's damage from nonlethal damage to lethal damage. Magic fang can be made permanent with a permanency spell.