Spells / Ray Of Enfeeblement
Ray Of Enfeeblement
necromancy
LevelArcanist 1, Bloodrager 1, Magus 1, Sorcerer 1, Witch 1, Wizard 1Casting time1 standard actionRangeclose (25 ft. + 5 ft./2 levels)Duration1 round/levelSaving throwFortitude halfComponentsV, S
Engine mechanics - what the game actually does
DebuffFortitude save half
ray: Str penalty of 1d6 + 1 per 2 CL (max +5), minimum Str 1, Fortitude half, 1 rd/CL
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
A coruscating ray springs from your hand. You must succeed on a ranged touch attack to strike a target. The subject takes a penalty to Strength equal to 1d6+1 per two caster levels (maximum 1d6+5). The subject's Strength score cannot drop below 1. A successful Fortitude save reduces this penalty by half. This penalty does not stack with itself. Apply the highest penalty instead.