Spells / Remove Paralysis
Remove Paralysis
conjuration (healing)
LevelCleric 2, Inquisitor 2, Oracle 2, Paladin 2, Shaman 2, Warpriest 2Casting time1 standard actionRangeclose (25 ft. + 5 ft./2 levels)Targetsup to four creatures, no two of which can be more than 30 ft. apartDurationinstantaneousSaving throwWill negates (harmless)ComponentsV, S
Engine mechanics - what the game actually does
ApplyConditionWill save negatesapplies Staggered
applies Staggered, Will negates for instantaneous
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
You can free one or more creatures from the effects of temporary paralysis or related magic, including spells and effects that cause a creature to gain the staggered condition. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another save with a +2 resistance bonus. The spell does not restore ability scores reduced by penalties, damage, or drain.