Spells / Restoration
Restoration
conjuration (healing)
LevelAdept 4, Alchemist 4, Cleric 4, Inquisitor 4, Oracle 4, Paladin 4, Shaman 4, Warpriest 4Casting time3 roundsRangetouchTargetscreature touchedDurationinstantaneousSaving throwWill negates (harmless)ComponentsV, S, M (diamond dust worth 100 gp or 1,000 gp, see text)
Engine mechanics - what the game actually does
DispelWill save negates
dispel check: d20 + CL vs 11 + target CL
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
This spell functions like lesser restoration , except that it also dispels temporary negative levels or one permanent negative level. If this spell is used to dispel a permanent negative level, it has a material component of diamond dust worth 1,000 gp. This spell cannot be used to dispel more than one permanent negative level possessed by a target in a 1-week period. Restoration cures all temporary ability damage, and it restores all points permanently drained from a single ability score (your choice if more than one is drained). It also eliminates any fatigue or exhaustion suffered by the target.