Spells / Scorching Ray

Scorching Ray

evocation fire
LevelAdept 2, Arcanist 2, Bloodrager 2, Elementalist Wizard 2, Magus 2, Sorcerer 2, Wizard 2Casting time1 standard actionRangeclose (25 ft. + 5 ft./2 levels)DurationinstantaneousSaving thrownoneComponentsV, S

Engine mechanics - what the game actually does

Damage4 d6fire

4d6 fire

Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.

Description

You blast your enemies with a searing beam of fire. You may fire one ray, plus one additional ray for every four levels beyond 3rd (to a maximum of three rays at 11th level). Each ray requires a ranged touch attack to hit and deals 4d6 points of fire damage. The rays may be fired at the same or different targets, but all rays must be aimed at targets within 30 feet of each other and fired simultaneously.