Spells / Searing Light
Searing Light
evocation
LevelCleric 3, Inquisitor 3, Oracle 3, Warpriest 3Casting time1 standard actionRangemedium (100 ft. + 10 ft./level)DurationinstantaneousSaving thrownoneComponentsV, S
Engine mechanics - what the game actually does
Damage1 d8untyped
1d8 (max 5d8) untyped
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
Focusing divine power like a ray of the sun, you project a blast of light from your open palm. You must succeed on a ranged touch attack to strike your target. A creature struck by this ray of light takes 1d8 points of damage per two caster levels (maximum 5d8). An undead creature takes 1d6 points of damage per caster level (maximum 10d6), and an undead creature particularly vulnerable to bright light takes 1d8 points of damage per caster level (maximum 10d8). A construct or inanimate object takes only 1d6 points of damage per two caster levels (maximum 5d6).