Spells / Spider Climb
Spider Climb
transmutation
LevelAlchemist 2, Arcanist 2, Bloodrager 2, Druid 2, Hunter 2, Magus 2, Sorcerer 2, Summoner 2, Wizard 2Casting time1 standard actionRangetouchTargetscreature touchedDuration10 min./levelSaving throwWill negates (harmless)ComponentsV, S, M (a live spider)
Engine mechanics - what the game actually does
BuffWill save negates
1 typed modifier(s) for 10 min./level
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a spider does. The affected creature must have its hands free to climb in this manner. The subject gains a climb speed of 20 feet and a +8 racial bonus on Climb skill checks; furthermore, it need not make Climb checks to traverse a vertical or horizontal surface (even upside down). A spider climbing creature retains its Dexterity bonus to Armor Class (if any) while climbing, and opponents get no special bonus to their attacks against it. It cannot, however, use the run action while climbing.