Spells / Stinking Cloud
Stinking Cloud
conjuration (creation) poison
LevelArcanist 3, Bloodrager 3, Elementalist Wizard 3, Magus 3, Shaman 3, Sorcerer 3, Witch 3, Wizard 3Casting time1 standard actionRangemedium (100 ft. + 10 ft./level)Duration1 round/levelSaving throwFortitude negates; see textComponentsV, S, M (a rotten egg or cabbage leaves)
Engine mechanics - what the game actually does
ApplyConditionFortitude save negatesapplies Nauseated
applies Nauseated, Fortitude negates for 1 round/level
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
Stinking cloud creates a bank of fog like that created by fog cloud , except that the vapors are nauseating. Living creatures in the cloud become nauseated. This condition lasts as long as the creature is in the cloud and for 1d4+1 rounds after it leaves. (Roll separately for each nauseated character.) Any creature that succeeds on its save but remains in the cloud must continue to save each round on your turn. This is a poison effect. Stinking cloud can be made permanent with a permanency spell. A permanent stinking cloud dispersed by wind reforms in 10 minutes.