Spells / Sympathy

Sympathy

enchantment (compulsion) emotion, mind-affecting
LevelArcanist 8, Druid 9, Sorcerer 8, Summoner 6, Witch 8, Wizard 8Casting time1 hourRangeclose (25 ft. + 5 ft./2 levels)Targetsone location (up to a 10-ft. cube/level) or one objectDuration2 hours/level (D)Saving throwWill negates; see textComponentsV, S, M (a drop of honey and crushed pearls worth 1,500 gp)

Engine mechanics - what the game actually does

DispelWill save negates

dispel check: d20 + CL vs 11 + target CL

Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.

Description

You cause an object or location to emanate magical vibrations that attract either a specific kind of intelligent creature or creatures of a particular alignment, as defined by you. The particular kind of creature to be affected must be named specifically. A creature subtype is not specific enough. Likewise, the specific alignment must be named. Creatures of the specified kind or alignment feel elated and pleased to be in the area or desire to touch or possess the object. The compulsion to stay in the area or touch the object is overpowering. If the save is successful, the creature is released from the enchantment, but a subsequent save must be made 1d6 x 10 minutes later. If this save fails, the affected creature attempts to return to the area or object. Sympathy counters and dispels antipathy .