Spells / Teleport, Greater
Teleport, Greater
conjuration (teleportation)
LevelArcanist 7, Sorcerer 7, Summoner 5, Witch 7, Wizard 7Casting time1 standard actionRangepersonal and touchTargetsyou and touched objects or other touched willing creaturesDurationinstantaneousSaving thrownone and Will negates (object)ComponentsV
Engine mechanics - what the game actually does
MovementWill save negates
grants/performs movement (teleport/flight); engine moves the target
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
This spell functions like teleport , except that there is no range limit and there is no chance you arrive off target. In addition, you need not have seen the destination, but in that case you must have at least a reliable description of the place to which you are teleporting. If you attempt to teleport with insufficient information (or with misleading information), you disappear and simply reappear in your original location. Interplanar travel is not possible.