Spells / Water Breathing
Water Breathing
transmutation
LevelAlchemist 3, Arcanist 3, Bloodrager 3, Cleric 3, Druid 3, Elementalist Wizard 3, Hunter 3, Magus 3, Oracle 3, Shaman 3, Sorcerer 3, Summoner 3, Warpriest 3, Wizard 3Casting time1 standard actionRangetouchTargetsliving creatures touchedDuration2 hours/level; see textSaving throwWill negates (harmless)ComponentsV, S, M/DF (short reed or piece of straw)
Engine mechanics - what the game actually does
BuffWill save negates
touched creatures breathe water; 2 hr/CL total duration divided among subjects
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
The transmuted creatures can breathe water freely. Divide the duration evenly among all the creatures you touch. The spell does not make creatures unable to breathe air.