Spells / Wish
Wish
universal
LevelArcanist 9, Sorcerer 9, Wizard 9Casting time1 standard actionRangesee textDurationsee textSaving thrownone, see textComponentsV, S, M (diamond worth 25,000 gp)
Engine mechanics - what the game actually does
Dispel
dispel check: d20 + CL vs 11 + target CL
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
Wish is the mightiest spell a wizard or sorcerer can cast. By simply speaking aloud, you can alter reality to better suit you. Even wish , however, has its limits. A wish can produce any one of the following effects. Duplicate any sorcerer/wizard spell of 8th level or lower, provided the spell does not belong to one of your opposition schools. Duplicate any non-sorcerer/wizard spell of 7th level or lower, provided the spell does not belong to one of your opposition schools. Duplicate any sorcerer/wizard spell of 7th level or lower, even if it belongs to one of your opposition schools. Duplicate any non-sorcerer/wizard spell of 6th level or lower, even if it belongs to one of your opposition schools. Undo the harmful effects of many other spells, such as geas/quest or insanity . Grant a creature a +1 inherent bonus to an ability score. Two to five wish spells cast in immediate succession can grant a creature a +2 to +5 inherent bonus to an ability score (two wishes for a +2 inherent bonus, three wishes for a +3 inherent bonus, and so on). Inherent bonuses are instantaneous, so they cannot be dispelled. Note : An inherent bonus may not exceed +5 for a single ability score, and inherent bonuses to a particular ability score do not stack, so only the best one applies. Remove injuries and afflictions. A single wish can aid one creature per caster level, and all subjects are cured...